Camellia swept her gaze disdainfully across the misshapen hulk straddling the road and gathered her breath. “Stand aside, creature. I AM the Last Judgment, and you will not impede my passage.”
The monster’s roar of defiance was cut off suddenly; indeed, it was a kindness by Camellia to allow it the last futile gesture before she consigned the troll to the Book of Names and strode onward.
A game for telling stories, available from Indie Press Revolution.
A Major Arcanum of the Tarot has chosen you as its agent. Now, every mirror is a doorway, every nightmare an enemy, every hope a weapon.
House of Cards is a modern fantasy story game using Tarot cards (or other playing cards) in innovative ways throughout the system: for character creation, conflict resolution, status tracking, and more. Set in a reflection of our world inspired by the fiction of such authors as Lewis Carroll, Neil Gaiman, Winsor McCay, and Tim Powers, among others, you wield the magic of dreams against enemies lurking Beyond the looking-glass. Choose your Archetype, name your Motivations, call upon your Powers, and prepare to save us all from our own nightmares.
To learn more about Parenthesis Press, please feel free to visit our main site or send us an email: houseofcardsrpg (at) gmail.